Squats (Point Cost: +23 or +18)
Advantages: +2 ST (+20). Fatigue +2 (+20). DR +1 (+3). Gadgetry I (+25). Alcohol Tolerance (+5). Improved G-Tolerance I (+5)
Disadvantages: Greed (-15). Miserliness (-10). Reduced Move -1 (-5). Odious Personal Habits (either "Dosent Wash" or "Foul Mouth" or both) (-5/-10). Intolrence (Orks -5). Dwarfism (-15).
Ratlings (Point Cost: 10)
Advantages: DX +1 (+10). HT +1 (+10). Silence (+5). Sharpshooter (+45).
Disadvantages: ST -3 (-20) Gluttony (-5). Reduced Move -1 (-5). Dwarfism (-15). Kleptomania (-15)
Imperial Ogryns (Point Cost: 8)
Advantages: Gain Strength +6 (+70). Gain Health +1 (+10). Extra Hitpoints +7 (+7). DR 1 (+3). sharp teeth (+5). Hard to kill (+5). Butting Horns (+5). Iron Hands (+15).
Disadvantages: Lose IQ-4 (-30).. Lose Dexterity -3 (-20). Uneducated(-5). Inconvenient size (-10). Hideous appearance (-20). Reputation (–4). Slavering monster (-20 points).
Quirks: Imperial Ogryns only want to fire the loudest weapons and never consider using the 'boring' and 'pathetic' laser weapons (-1).